πŸ’° $GAV

Anything on this page is subject to change throughout the development progress of the game. We will thoroughly test and validate any feature before it goes live.

$GAV will be minted in January 2026, along with the release of the project. Currently, $GAV is only used as an in-game currency

Emission

Gameplay

$GAV is the primary token by which in-game play is rewarded. $GAV can be earned in game through:

  1. The single player story, where players explore a vast open world, complete quests, solve challenging puzzles, and defeat dangerous monsters.

  2. A gauntlet-style arena mode in which players compete against progressively more difficult AI opponents.

  3. The online player-versus-player mode, where players progress through a ranked ladder, with rewards increasing in step with rank progression.

  4. Passively from the operation of a player's Keep.

Utility

Gameplay

$GAV has all the functions of a typical RPG currency and can be used to:

  • Purchase equipment, consumables, keys, and other items

  • Learn Skills

  • Level up

  • Craft equipment

  • Open a Keep

  • Create a Guild

Governance

In addition to the various in-game uses provided above, $GAV holders will be able to vote on:

  • Additional game content/DLC

  • Game feature proposals

  • Balancing/mechanic proposals

  • PVP season rewards

  • A portion of ecosystem fund allocation

Tokenomics

$GAV will have a fixed supply of 1,000,000,000 tokens, allocated as follows:

  • Private sale/investors: 15%

  • Public sale: 3%

  • Team: 20%

  • Treasury: 20%

  • Ecosystem (P2E emissions & staking rewards): 41%

  • Liquidity: 1%

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