Profession attributes

Anything on this page is subject to change throughout the development progress of the game. We will thoroughly test and validate any feature before it goes live.

Profession attributes, as opposed to combat attributes, are attributes which affect your interaction with the environment and NPCs outside of battle.

These cannot be allocated to using points gained from levelling up, and are instead increased through repeated usage of craft, receiving tutelage from an artisan NPC, or through bonuses from equipped items.

For example, one could gain mining XP each time they use a pickaxe on a mineral deposit, or crafting XP each time they make a new item at an anvil.

Dialogue attributes

Dialogue attributes unlock additional options during conversation with other characters, or interactions with certain objects or puzzles. Increasing the level of these attributes will in turn unlock more options and affect their results.

Characters gain XP and levels in dialogue attributes through usage and accomplishing certain feats throughout the world. Selecting certain regular dialogue options can also grant XP to certain dialogue attributes, albeit not as frequently.

Intimidate

  • Extort from a target using insidious (or idle) threats

  • Subdue sentient foes, skipping their battles and gaining access to conversations with them

  • Results may vary depending on party's level and accomplishments

Intellect

  • Impress others with worldly knowledge

  • Gain access to creative solutions to puzzles

  • Results may vary depending on party's level and accomplishments

Inspire

  • Rouse conversants with charismatic speech

  • Persuade others to join your side

  • Results may vary depending on your party's accomplishments

Seduce

  • Appeal to a target's desires

  • Obtain their secrets and blackmail them later

  • Results may vary greatly depending on the target's preferences, the seducing character, and other factors

Gathering professions

Gathering professions involve interacting with certain environment objects to obtain material or consumable items, sometimes requiring a specific type of tool item.

Characters gain XP and levels in gathering professions through performing any of the tasks associated with the profession.

Fishing

  • Obtain fish from a fishing spot using a rod tool

Woodcutting

  • Obtain lumber from a tree using a hatchet tool

Mining

  • Extract ore and valuable gemstones from mineral deposits using a pickaxe tool

Elementalism

  • Extract essences from magical wellsprings and ley nodes using an arcanist's glove

Foraging

  • Obtain herbs from places where they grow

Crafting professions

Crafting professions involve the creation of items using one or more ingredients, sometimes requiring a special workstation to do so.

Characters gain XP and levels in crafting professions through performing any of the tasks associated with the profession.

Alchemy

  • Brew potions at a cauldron or workbench

Cooking

  • Cook dishes at a campfire, cauldron, or kitchen

Crafting

  • Make items at an anvil or workbench

Enchanting

  • Imbue items with magical properties at a workbench

  • Enchant scrolls with spells at a workbench

Scribe

  • Write skillbooks or talent books at a workbench

Other professions

Herblore

  • Blend herbs in your pouch to be used automatically in battle

Lockpicking

  • Pick locks on chests to find loot

  • Pick locks on doors or puzzles to gain access to hidden areas or reach certain places earlier

Thievery

  • Steal from characters, but beware the consequences if caught

Mercantilism

  • Bargain for better buy and sell prices when dealing with merchants

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