Profession attributes
Anything on this page is subject to change throughout the development progress of the game. We will thoroughly test and validate any feature before it goes live.
Profession attributes, as opposed to combat attributes, are attributes which affect your interaction with the environment and NPCs outside of battle.
These cannot be allocated to using points gained from levelling up, and are instead increased through repeated usage of craft, receiving tutelage from an artisan NPC, or through bonuses from equipped items.
For example, one could gain mining XP each time they use a pickaxe on a mineral deposit, or crafting XP each time they make a new item at an anvil.
Dialogue attributes
Dialogue attributes unlock additional options during conversation with other characters, or interactions with certain objects or puzzles. Increasing the level of these attributes will in turn unlock more options and affect their results.
Characters gain XP and levels in dialogue attributes through usage and accomplishing certain feats throughout the world. Selecting certain regular dialogue options can also grant XP to certain dialogue attributes, albeit not as frequently.
Intimidate
Extort from a target using insidious (or idle) threats
Subdue sentient foes, skipping their battles and gaining access to conversations with them
Results may vary depending on party's level and accomplishments
Intellect
Impress others with worldly knowledge
Gain access to creative solutions to puzzles
Results may vary depending on party's level and accomplishments
Inspire
Rouse conversants with charismatic speech
Persuade others to join your side
Results may vary depending on your party's accomplishments
Seduce
Appeal to a target's desires
Obtain their secrets and blackmail them later
Results may vary greatly depending on the target's preferences, the seducing character, and other factors
Gathering professions
Gathering professions involve interacting with certain environment objects to obtain material or consumable items, sometimes requiring a specific type of tool item.
Characters gain XP and levels in gathering professions through performing any of the tasks associated with the profession.
Fishing
Obtain fish from a fishing spot using a rod tool
Woodcutting
Obtain lumber from a tree using a hatchet tool
Mining
Extract ore and valuable gemstones from mineral deposits using a pickaxe tool
Elementalism
Extract essences from magical wellsprings and ley nodes using an arcanist's glove
Foraging
Obtain herbs from places where they grow
Crafting professions
Crafting professions involve the creation of items using one or more ingredients, sometimes requiring a special workstation to do so.
Characters gain XP and levels in crafting professions through performing any of the tasks associated with the profession.
Alchemy
Brew potions at a cauldron or workbench
Cooking
Cook dishes at a campfire, cauldron, or kitchen
Crafting
Make items at an anvil or workbench
Enchanting
Imbue items with magical properties at a workbench
Enchant scrolls with spells at a workbench
Scribe
Write skillbooks or talent books at a workbench
Other professions
Herblore
Blend herbs in your pouch to be used automatically in battle
Lockpicking
Pick locks on chests to find loot
Pick locks on doors or puzzles to gain access to hidden areas or reach certain places earlier
Thievery
Steal from characters, but beware the consequences if caught
Mercantilism
Bargain for better buy and sell prices when dealing with merchants
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